Before SDK version 2.1 it was given only to modders who have signed a non-disclosure agreement with Valve and was known as Professional SDK.Ī special edition of SDK, containing only source code, exists for version 2.3, which does not exist in Standard edition. The Full SDK contains everything that Standard SDK includes and also sources for certain monster models and all weapon models. The Standard SDK contains source code, launcher graphics toolkit and several help files along with all content from Model and Map SDK, Texture SDK and Sprite SDK. smd source files for models, and sources of two Half-Life storyline maps and one map used as beam demonstration. It also contains the source code for Half-Life, Deathmatch Classic and Ricochet, which can be edited to introduce new entities, monsters or left as is and used as a base. The Half-Life SDK contains many programs useful for editing GoldSrc-based games, such as Half-Life.
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